Content creators going hands-on with the game on the Thief VR set.
Small details - Thief VR.
Working from the game’s visual identity, we built immersive, tactile environments with bespoke props, furniture and styling, so that streamers and audiences felt part of the story rather than just watching it.
For Fourth Floor, a leading games marketing agency, and Exploding Alan, we art directed and delivered six live stream sets, each designed to pull viewers into the world of the game. From initial concept and set design to building the world, sourcing props and dressing every detail for camera, we handled the full process to bring each game to life.
Lawrence Chaney takes charge as Headmistress in the Two Point Campus set, created for Sega.
Nahantu brought to life: our set build for Diablo IV: Vessel of Hatred.
Content Creators discuss the game. Metro Awakening.
The same eye for detail goes into every event we design. From immersive game worlds to garden parties and festival fields, we create atmospheric, carefully styled spaces that people want to step into. Explore our work for parties and festivals next …….
Live Streams
Lurking in the shadows: our atmospheric set for the Thief VR live stream.
Monitor display on the Metro Awakening Set.
Diablo Vessel of Hatred Team Tasks.
Survival, underground: our post-apocalyptic bunker set for Metro Awakening.
Every set was designed to look striking on camera, encourage play and keep the tone fun, helping the game stand out and giving gamers a richer, more memorable viewing experience.

